Torn face makeup

Budget and time constraints meant life casting and ready made prosthetics were not possible for this makeup. Instead, we utilised a combination of 2D and 3D techniques straight out of the bag to achieve the desired effect.

Muscle and sinew was painstakingly hand painted first. Despite the exposed flesh being a 2D effect, the 3D illusion is striking, as the closeup opposite shows.

3D effects by Nathan McLaughlin
2D effects by Tom Hall

Finally, latex was carefully layered to produce the torn skin. The sequence involving this makeup can be seen in this trailer.

 

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